Super Mario Done In JavaScript And A Weird Flash Game

The guy behind the blog decided to partake in an exercise of game design using JavaScript. Choosing the classic Super Mario Brothers game, his proof of concept is considered a success. The whole thing weighs in at 14Kb and the entire game is contained in one JavaScript file.

“There are no external image files or anything, everything is rendered with Javascript using either canvas elements or old fashioned div-making tactics (for IE). The sprites are stored in custom encoded strings in a format that only allows 4 colors for each sprite but in turn only takes up around 40-60 bytes per sprite.”

Super Mario Done in JavaScript

Granted it is very brief and not entirely true to the original gameplay, it is still downright impressive that something like this can even be accomplished with a web-based scripting language.

If you are interested in seeing how the whole thing works, you can sneak a peek at the uncompressed code.

Keeping with the 8-bit video game theme of this post, is an odd Flash site. The style of the music and graphics is in homage to the 8-bit videogames of years past but there are no explicit directions about what to do. Instead you are left to fend for yourself exploring the site and uncovering the wacky consequences of your voyage. The whole thing is “CENTALLY MHALLENGED” to borrow from the sites page title.


Tip: on the main page hold the up arrow key and make sure you allow pop-ups for the site.

If anyone can figure out something interesting to do at let me know in the comments.

3 Responses to “ Super Mario Done In JavaScript And A Weird Flash Game ”

  1. […] case the JavaScript version of the original Super Mario game got a bit boring, Nihilogic has redone Super Mario Kart in much the same way. Weighing in at a mere […]

  2. hey cool version of mario man, nice 1

  3. A very detailed information, interesting site. I will visit it often.

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